Sigmund Giltfinger


Decrepit, Disgraced, Dastardly ...

... and your only help in getting through this dungeon.

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Recently our team has been working to design and implement our merchant NPC. An incredibly successful thief and all-around scoundrel in his time; keeping himself incredibly wealthy, arrogant, and cocky. Until he grew bold enough to steal from the Gods – who in turn cursed him to have his body forever match his sins. Now he eternally roams the dark halls of the Lich’s Lair – a snake oil salesman in the form of a tall anthropomorphic rat with necrotic festering wounds and mysterious wares to showcase.

Since we returned to development, I have been working on concept art and possible iterations for Sigmund’s character design. Pinning down his body design, clothes, and colour palette.

I love our creepy lil’ rat guy and can’t wait to see him fully implemented into the game.

Lee – Art Lead

Files

PGF.Build.02.zip 397 MB
Sep 18, 2023

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