Sigmund Giltfinger
Decrepit, Disgraced, Dastardly ...
... and your only help in getting through this dungeon.
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Recently our team has been working to design and implement our merchant NPC. An incredibly successful thief and all-around scoundrel in his time; keeping himself incredibly wealthy, arrogant, and cocky. Until he grew bold enough to steal from the Gods – who in turn cursed him to have his body forever match his sins. Now he eternally roams the dark halls of the Lich’s Lair – a snake oil salesman in the form of a tall anthropomorphic rat with necrotic festering wounds and mysterious wares to showcase.
Since we returned to development, I have been working on concept art and possible iterations for Sigmund’s character design. Pinning down his body design, clothes, and colour palette.
I love our creepy lil’ rat guy and can’t wait to see him fully implemented into the game.
Lee – Art Lead
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Lich's Lair
Low poly, rogue-lite dungeon crawler
Status | In development |
Author | Mages Of Malice |
Genre | Adventure |
Tags | 3D, Dark, Fantasy, Pixel Art, Roguelite |
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